20 em 1 (Master System, 1995)

Release date: Friday 30th June 1995

Platforms: Master System

Published by: Tectoy

Developed by: Tectoy

Genres: Compilation

Story Drive📖 1/20
Accessibility🚪 20/20
Depth🤿 1/20
Challenge💀 8/20
Duration⌛ 5/20
Freedom🌎 2/20
Review Scores
2x422
Fouttaf Score
Dimension: 2
It may contain twenty "games", but their scope is minuscule since most of them repeat the same concepts over and over, using a static art style with the fewest possible animations.
The Flair: 4
The drawing-like graphics are not that bad, but the overall audiovisual experience is painful. The lack of animations conveys just how uncared for the game is, and having to listen at its repetitive music again and again is a cruel torture.
The Feel: 2
Its gameplay will make even the most dedicated gamer question if they still enjoy playing video games. There's absolutely no thrill at all in any of its 20 games, not even during the first seconds. Furthermore, the fact that the minigames have a countdown in order to be beaten instead of a limitless highscore make them even more pointless and boring.
The Fuel: 2
Quantity is sometimes a burden more than a virtue. The game's content is large in physical size but minuscule in terms of quality. Repeated and uninspired ideas is the only thing you will find in each of its 20 minigames.
Atrocious
18
Classic Score
Conclusions
20 em 1 is a compilation of twenty sterile and boring minigames that make the word "bad" an understatement. You don't need to make twenty games to make a title interesting, one is enough - as long as it's polished and cared for. If you stumble upon a copy, make sure to burn it.
20 em 1
20 em 1 (Master System, 1995)
Badge Cabinet
Release date: Friday 30th June 1995
Platforms: Master System
Published by: Tectoy
Developed by: Tectoy
Genres: Compilation
Trait Chart
Story Drive 📖 1/20
Accessibility 🚪 20/20
Depth 🤿 1/20
Challenge 💀 8/20
Duration 5/20
Freedom 🌎 2/20
Review Scores
2x422
Fouttaf Score
Dimension: 2
It may contain twenty "games", but their scope is minuscule since most of them repeat the same concepts over and over, using a static art style with the fewest possible animations.
The Flair: 4
The drawing-like graphics are not that bad, but the overall audiovisual experience is painful. The lack of animations conveys just how uncared for the game is, and having to listen at its repetitive music again and again is a cruel torture.
The Feel: 2
Its gameplay will make even the most dedicated gamer question if they still enjoy playing video games. There's absolutely no thrill at all in any of its 20 games, not even during the first seconds. Furthermore, the fact that the minigames have a countdown in order to be beaten instead of a limitless highscore make them even more pointless and boring.
The Fuel: 2
Quantity is sometimes a burden more than a virtue. The game's content is large in physical size but minuscule in terms of quality. Repeated and uninspired ideas is the only thing you will find in each of its 20 minigames.
Conclusions

20 em 1 is a compilation of twenty sterile and boring minigames that make the word "bad" an understatement. You don't need to make twenty games to make a title interesting, one is enough - as long as it's polished and cared for. If you stumble upon a copy, make sure to burn it.

Atrocious
18
Classic Score